Why It’s Time to Stop Calling UX/UI and Start Distinguishing the Two Terminologies

Summary: Although UX and UI are linked and often work together, they address different design problems and require different skill sets. By acknowledging the distinction between UX and UI, designers can better understand and communicate the unique contributions they each make to product design, leading to better outcomes and a stronger overall user experience.


User Experience (UX) and User Interface (UI) are two distinct aspects of digital product design. Despite the fact that they are often used interchangeably, they require different skills, knowledge, and approaches. It’s time to stop calling UX/UI and start distinguishing the two terminologies. In this article, we will explore the reasons why this is important and what it means for designers and stakeholders.

  1. Different Skillsets – UX and UI design require different skillsets. UX designers focus on the overall user experience, including research, prototyping, and testing. They are concerned with how users interact with a product, and how they feel about the product. UI designers, on the other hand, focus on the visual design of the product, including the layout, typography, and color palette. For example, a UX designer might conduct user research to determine what features are most important to users, while a UI designer might create wireframes to visualize the product’s layout.
  2. Different Knowledge – UX designers need to have a deep understanding of human psychology, user-centered design methods, and usability principles. They need to be able to conduct research, analyze data, and design prototypes that meet users’ needs. UI designers need to have a strong understanding of visual design principles, including typography, color theory, and graphic design. For example, a UX designer might use eye-tracking studies to determine which parts of the product users look at most, while a UI designer might use typography to create a hierarchy of information.
  3. Different Approaches – UX and UI designers approach design problems differently. UX designers start by researching users, their needs, and their behaviors. They then use this information to design prototypes that meet users’ needs. UI designers, on the other hand, start with the visual design and work backwards to ensure that the design meets the needs of users and stakeholders. For example, a UX designer might conduct a usability test to determine how easy it is for users to complete a task, while a UI designer might use a style guide to ensure consistency in the product’s visual design.
  4. Different Outcomes – UX and UI design both contribute to the overall user experience, but they result in different outcomes. UX design results in a product that is usable, accessible, and meets users’ needs. UI design results in a product that is visually appealing and aesthetically pleasing. Both are important, but they need to be approached in different ways. For example, a product that is easy to use but unattractive will not be successful, while a product that is visually appealing but difficult to use will also not be successful.
  5. Better Collaboration – Distinguishing UX and UI design will lead to better collaboration between designers and stakeholders. When everyone understands the different roles and responsibilities of UX and UI designers, they can work together more effectively to create great products. By breaking down the UX/UI label, designers and stakeholders can focus on their respective areas of expertise, resulting in a more efficient and effective design process. For example, a UX designer might work with a stakeholder to determine the goals of the product, while a UI designer might work with a developer to ensure that the design is technically feasible.
  6. Better Communication – Distinguishing UX and UI design will also lead to better communication between designers and stakeholders. When everyone understands the different terminologies, they can communicate more effectively about the design process and the outcomes. This will help to ensure that everyone is on the same page, and that the design meets the needs of users and stakeholders. For example, a UX designer might use personas to communicate the needs of users, while a UI designer might use style guides to communicate the visual design choices.
  7. Improved Career Paths – Distinguishing UX and UI design will also help to improve career paths for designers. When designers specialize in either UX or UI design, they can develop their skills and knowledge in a specific area, resulting in better job opportunities and career growth. For example, a UX designer might focus on becoming an expert in user research and testing, while a UI designer might focus on becoming an expert in visual design.
  8. Industry Recognition – The distinction between UX and UI design is becoming more recognized and respected in the industry. Major companies and organizations are starting to hire dedicated UX and UI designers, and are recognizing the value of having specialists in both areas. By distinguishing the two terminologies, designers and stakeholders can demonstrate their expertise and knowledge, and contribute to the continued growth and recognition of UX and UI design as separate fields.
  9. Better Products – Finally distinguishing UX and UI design will result in better products. When designers and stakeholders understand the different skills, knowledge, and approaches required for UX and UI design, they can create products that meet the needs of users and stakeholders in a more effective and efficient way. Products that are usable, accessible, and visually appealing will be more successful, and will provide a better user experience.

In conclusion, it’s time to stop calling UX/UI and start distinguishing the two terminologies. Doing so will result in better collaboration, communication, career paths, industry recognition, and better products. By recognizing the different skills, knowledge, and approaches required for UX and UI design, designers and stakeholders can create great products that meet the needs of users and stakeholders.

Sources

  • « The Elements of User Experience: User-Centered Design for the Web » by Jesse James Garrett
  • « Don’t Make Me Think: A Common Sense Approach to Web Usability » by Steve Krug
  • « The UX Book: Process and Guidelines for Ensuring a Quality User Experience » by Rex Hartson and Pardha Pyla
  • « The Design of Everyday Things » by Don Norman